If someone wants to understand how stashes are assigned, they can read treasure_manager.script, in scripts dir, function CTreasure:use(npc) check the probability to get a stash by a npc and function CTreasure:give_treasure(k) gives it us.
To get this stash, we have to kill at least one bandit. a stash in garbage level target = 5030 name = gar_secret_0000_name description = gar_secret_0000_descr items = outfit_exo_m1, wpn_vintorez, ammo_9x39_sp5, 1000, wpn_groza, wpn_desert_eagle, ammo_11.43x23_hydro, 100 condlist = 1 community = banditĪs you can read, in this stash there are : a Fang's Exo, a Vintar BC (aka vintorez), a Tunder S14 (aka groza), a Black Kite (aka Desert Eagle), 1000 9x39 mm SP-5 rounds bullets and 100. It’s possible to add a number of npcs that we have to kill to get that stashĬommunity field tells us the faction of the npc which has got the stashĪfter choosing the stash we want to edit, we can start : We can add extra condition too, they are info_portion, “+” indicates that you have to get that info_portion, and “-“ if notĮg : -bar_darklab_document_done or +bar_darklab_document_done Npc_rank(rank) - this tell us the rank of the npc which has got the stash, ranks = novice, experienced, veteran, master The FAQ is useless and I can't find a guide anywhere.
Npc_profile(profile) – this means that a specific npc has got it, check character_desc_level-name.xml I just downloaded GD Stash because I wanted to change my secondary class and I can't figure out how to use this thing. L03u_agr_underground > Agroprom underground There are some condition that we can apply like :Īctor_on_level(level_name) > that means the npc who has got the stash is in level_name map You can at any time transfer the items back to Grim Dawn, they will be placed in the second to last tab of your shared. The items will disappear ingame, and become available for lookup inside IA as soon as you leave the stash area. The stash will have a ft200m ( aka fn2000 ), 200 5.56x45 mm AP rounds bullets and Fang’s ExoĬondlist tell us the condition that we must meet to get stash info Any items placed in the last tab in your shared bank will be automatically looted by GD Item Assistant. So to indicate the quantity we can write a number after the items. In that stash there is a Noiseless pistol (PB1s) and 50 9x18 mm rounds bullets. Items show us what items are in that stash and their quantity.
target = 5010 name = esc_secret_0010_name description = esc_secret_0010_descr items = wpn_pb, ammo_9x18_fmj, 50 condlist = 3 community = stalker, bandit AnalysisĪs we can see there are 6 editable fields, but only the last 3 are useful : items, codlist and community. Opening that file, we can see a section called and below a lots of others section with a different noun, that appear in the list. The file which contain all information about stashes is treasure_manager.ltx located in gamedata\config\misc